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I don’t see him mentioning low level audio performance is a requirement. And he listed flutter as something he had considered.
Can you not process audio in the JVM?
Edit: targeting JVM he could also use the JNI and do the low level stuff in c++ if needed. I don’t know how that’d cross to iOS but it’d work on all 4 other platforms.
Edit: And he doesn’t need to target mobile either, he can just target the JVM, write it in Kotlin + Compose and if needed write native code if he needs more performance.
I feel like something like https://www.storj.io/ is on the path to what we would want/need?
There might be some additional requirements for a true CDN to ensure data is closer to where it’s needed and in as many regions as needed though with the right amount of bandwidth. The data gets stored all over the place, but that doesn’t mean its optimal. But they do seem to claim it’s faster on their website…
Edit: For those not wanting to click, TLDR is they use excess storage around the world and make it accessible anywhere, and safe from failures. People with excess storage can join the network if they have enough storage/bandwidth and pass some tests. Their API is S3 compatible.