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Joined 1 year ago
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Cake day: July 5th, 2023

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  • Sonys accessible controller is still an unreleased “project codename” deal. Doubt it sees the light of day this generation tbh.

    Retroarch on a console is innovation, as is the fact that every console can become a dev machine. That’s unheard of innovation for consoles. Lol at comparing it to your phone. Does your phone have 12TF of power?

    Astros playroom uses the features decently, sure, but it’s literally a demo made only to do that. The generation is what, 3 years old already and that’s still the best use of those features lol. That says all that needs to be said.

    I know what divested rendering does. You’re insane and have no idea what you’re talking about if you think foveated tendering would allow the PS5 to run a 30fps game at 120fps while rendering everything twice lol.





  • FYI Microsoft has had an accessible controller for those with disabilities for years before Sony announced theirs. The Sony one isn’t even out yet iirc?

    The “retro games” you’re talking about are not the retro games that the other person is talking about. Retroarch is an emulator if you didn’t know. You can play basically any console up to the Dreamcast on an Xbox via retroarch. Can’t do that on a ps5.

    Lol adaptive triggers. Touchpad? Games haven’t used that in any meaningful way since…… well ever, actually. Same with motion controls.

    The Xbox also has “instant loading” btw.

    Also lol at thinking the PS5 could play starfield in VR. Not a chance in hell.