Yeah, I was wondering that until modern games started changing voicelines to reflect the characters’ gender.
The moment Drifter referred to my hunter as “Sister”, all those doubts were cured.
Yeah, I was wondering that until modern games started changing voicelines to reflect the characters’ gender.
The moment Drifter referred to my hunter as “Sister”, all those doubts were cured.
Ah, Midnight Commander, how have I missed you.
Shame they only ever made the one movie though.
Yeah, the sole reason I don’t have linux on my old laptop is that lenovo has completely proprietary video drivers for it. I’m talking “manufacturer’s installers don’t think there’s a video card there” proprietary.
That’s impressive!
My ADHD just makes me lose time. Blink and the day is just gone.
I appreciate the sentiment, but I really don’t have time for another hobby.
I did accidentally become a DM for not one but two DnD groups recently.
I know what video you linked even without clicking lol. Yeah, I can agree there. Although my only experience with music was “try to learn guitar, get distracted because ADHD”.
That’s fair. Personally, I just have a grudge against math notation in general. Makes my programmer brain hurt when there’s no consistency and a lot of implicit rules.
Then again, I also like Lisp so I’m not exactly without sin.
I’m with the right answer here. / and * have same precedence and if you wanted to treat 2(2+2)
as a single unit, you should have written it like (2*(2+2))
.
You know, that’s fair. Most of my experience with RTX in games so far been in first person shooters and they’re kind of lacking in environments like those.
Mostly stuff like slightly better lighting in Cyberpunk or the flickery caustics in recent Robocop game. Bonus points for the games that implement RTX reflections and shadows but don’t have your character reflect or cast a shadow.
Yeah, we will only start seeing games that fully rely on raytracing when low-mid tier GPUs will be able to support at least current day RTX 3070 performance. As in, you can do better but at least you can run stuff fully in raytracing.
After playing Portal RTX and Quake 2 RTX, my opinion is that what we really need are games that fully embrace RTX as their rendering. Lower poly count, use materials more, lean in onto the cool lighting.
Games like Cyberpunk 2077 use RTX, but it’s just painted over so it is very expensive for what it brings to the table. Sure it’s more accurate and having reflections is neat, but it costs more than some shadow maps and doesn’t beat good artistic design.
Yeah. I remember checking out scripting in Libre and when you put it next to Excel’s “just press here and write code”, it’s kind of bizzare.
The devil is usually in the details.
OSS rich text editors work, but then you send out the document to someone who has Word and they complain about the formatting since it doesn’t translate some times. Messenger app experience usually goes “Native Windows > Web app > Linux”, at least in the few corporate I used. Stuff like Lark not even being up to date with their web app and Telegram having strange interactions with some window managers.
It works and I gotten people to use raspberry pi instead of their windows computers, but it just feels very unpolished overall.
And then there’s the whole package/flatpack/snap/cosmopolitan thing
No, but with how many conductors there are in it and how many standards it theoretically can support, they can be pretty creative with what and how they connect beyond standard USB.
Agreed. Fourth panel would leave the scene to the imagination and imagination is better at this.
Oh yeah, I’ve quit the game for good by that time.